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Nico Strobbe
Nothingness
do as little as possible


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Belgium

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October 2004

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12 October 2007

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Steampunk Walker
Maya, mental ray, Photoshop
November 2008


   
This render is the final product of my entry in the hardcore Modeling Challenge.
It is a simple shaded version of a highly complex and detailed model of a steampunk walker based on the star wars walker.

It still remains unclear of how many polygons the model contains, but the polycount is around 3,34 million without the high amount of nurbs surfaces.

The model has pushed the limits of the software as well as the hardware and causes many problems during rendering.
This Image has 9 comments on CGTalk >

 
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